Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 7800 Series (ID=0x6819)
    Vendor:   ATI
    VRAM:     2027 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Noitom\Desktop\LudumDare32\Builds\A_nice_Day_in_the_Park_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

